futuroptimist.eth

Recent blog posts:


My development philosophy

2023-02-06

DSPACE has an incredibly large roadmap (which still mostly exists in my head instead of /docs/roadmap), and there are so many exciting pieces I can’t wait to build. In the short term, though, it’s essential to prioritize and focus on the most important tasks first. I fully expect to get the order wrong sometimes, and I’ll definitely make some poor design choices I have to fix later, but I think it’s important to share a rough version of my development philosophy to help manage the public’s expectations.

Embracing the 80/20 rule

I strongly believe in the 80/20 rule, also known as the Pareto principle, which states that 80% of a software project can be completed in 20% of the total time. This principle highlights the importance of focusing on progress rather than perfection. The goal is to reach a point where the software is usable, and then move on to the next task. This approach is especially relevant for solo developers who don’t have unlimited time to work on their...

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Introducing DSPACE (and my blog)

2021-12-15

DSPACE has been my passion project over the last few months. I’ve been working on it in my spare time, and I’m excited to share it with you.

What is DSPACE?

DSPACE is a space exploration idle game that sends you on quests across the solar system.

The goal is to show the player skills and careers related to space exploration (even if only slightly) in a way that’s low stakes and might actually inspire them to get involved IRL.

Super long term, the goal is to actually bridge the virtual world with the real world through blockchain integration. This part is still a ways off because I want to get every detail right on the first try (if I can help it) because, for better or worse, tokenizing something causes price discovery to emerge, and that raises the stakes considerably. I’ll write posts describing that part in detail, and I’m happy to hear your feedback and ideas!

Additive manufacturing allows us to embed NFC tags in everyday items, which provides a *good enough* way to track ownership of physical objects. I’m planning...

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